My model is quite intense with hollows and indentations. I would
like to strongly highlight on that. By exploring my model in Cry engine I have
found it benefits more in the day time from the casting of shadows and
sunlight. So I would like to move through the time of day where shadows are
more prominent and lighting is more interesting. I would like the camera to
travel through my model going through numerous spaces looking up and down. I would
also like to do close up views on more detailed zones. In terms of animation I
am going to make a part of my model elevate so that the viewer can experience
the model from a greater view but also get a feel of the movement of my model.
From this transportation this will allow complete exploration through all of
the spaces my model provides and also give a sense of scale whilst showing the
models amazing design structure.
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